Products related to Rendering:
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The Rendering
A poetry collection that considers climate change and the possibility of wholeness within the Anthropocene. Through a series of experimental poems centered on ecology, Anthony Cody’s The Rendering confronts the history of the Dust Bowl and its residual impacts on our current climate crisis, while acknowledging the complicities of capitalism.These poems grapple with questions of wholeness and annihilation in an Anthropocenic world where the fallout of settler colonialism continues to inflict environmental and cultural devastation.Cody encourages readers to participate in radical acts of refreshing and reimagining the page, poem, collection, and the self, and he invites us to reflect on what lies ahead should our climate continue on its current trajectory toward destruction. These poems consider if wholeness, or a journey toward wholeness, can exist in the Anthropocene. And, if wholeness cannot exist in these times, we are invited to look at our lives and the world through and beyond annihilation.
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Rendering French Realism
Realist novels are usually seen as verisimilar representations of the world, and even when that verisimilitude is critically examined (as it has been by Marxist and feminist critics), the criticism has referred to extra-literary matters, such as bourgeois ideology or defects in the portrayal of women.This book takes as its thesis that the point defining realism is the point at which the processes of representation break down, a sort of black hole of textuality, a rent in the tissue. The author argues that our notions of continuity, of readability, of representability, or our ideas about unity and ideological shift—or even our notions of what is hidden, occulted, or absent—all come from the nineteenth-century realist model itself.Instead of assuming representability, the author argues that we should look at places where the texts do not continue the representationalist model, where there is a sudden falling off, an abyss.Instead of seeing that point as a shortcoming, the author argues that it is equal to the mimetic successes of representation. After an initial chapter dealing with the limits and ruptures of textuality, the book considers the work of Stendhal, from its early state as a precursor to the later realism to La Chartreuse de Parme, which shows how the act of communication for Stendhal is always made of silences, gaps, and interruptions.The author then reads several works of Balzac, showing how he, while setting up the praxes of continuity on which his oeuvre depends, ruptures the works at various strategic points.In a chapter entitled "Romantic Interruptions," works of Nerval and the younger Dumas, seemingly unrelated to the realist project, are shown to be marked by the ideological, representational, and semiotic assumptions that produced Balzac. The book concludes with Flaubert, looking both at how Flaubert incessantly makes things "unfit" and how critics, even the most perspicacious postmodern ones, often try to smooth over the permanent crisis of rupture that is the sign of Flaubert's writing.
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N64 Game Card Series USA Version Resident Evil Games RPG Cosplay Survival Horror Games Zombie Games
N64 Game Card Series USA Version Resident Evil Games RPG Cosplay Survival Horror Games Zombie Games
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Twilight Struggle The Cold War Board Games Puzzle Adult Board Game Multiplayer Leisure Strategy
Twilight Struggle The Cold War Board Games Puzzle Adult Board Game Multiplayer Leisure Strategy
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What is multicore rendering in games?
Multicore rendering in games is a technology that allows a game to utilize multiple CPU cores simultaneously to improve performance and efficiency. By distributing the workload across multiple cores, tasks such as rendering graphics, physics calculations, and AI processing can be handled more efficiently, resulting in smoother gameplay and higher frame rates. This technology is particularly beneficial for modern games that require a lot of computational power to deliver realistic graphics and immersive experiences.
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What can one do when rendering a water simulation in Blender takes forever?
When rendering a water simulation in Blender takes forever, there are a few things one can do to improve the rendering time. First, check the settings and reduce the resolution of the simulation if it is unnecessarily high. Additionally, consider simplifying the water simulation by reducing the number of particles or adjusting the fluid settings to make it less complex. Another option is to optimize the scene by removing any unnecessary objects or effects that may be adding to the rendering time. Finally, consider using a render farm or distributed rendering to speed up the process by utilizing multiple computers to render the simulation simultaneously.
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Is the GPU-CPU rendering combination slower than just GPU rendering?
The GPU-CPU rendering combination can be slower than just GPU rendering in some cases. This is because the CPU may not be as efficient at handling rendering tasks as the GPU, which is specifically designed for graphics processing. However, in certain scenarios, such as when the CPU is able to handle certain aspects of the rendering process more effectively than the GPU, the combination of both can result in faster overall rendering times. Ultimately, the speed of the GPU-CPU rendering combination will depend on the specific hardware and software being used, as well as the nature of the rendering task.
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Is rendering hard work?
Rendering can be considered hard work due to the technical skills and attention to detail required to produce high-quality results. It involves manipulating complex software and understanding lighting, textures, and camera angles to create realistic images or animations. Additionally, rendering can be time-consuming, especially when working on large or intricate projects that require multiple iterations to achieve the desired outcome. Overall, while rendering can be challenging, the satisfaction of seeing the final product can make the hard work worthwhile for those passionate about the craft.
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Twilight Struggle The Cold War Board Games Puzzle Adult Board Game Multiplayer Leisure Strategy
Twilight Struggle The Cold War Board Games Puzzle Adult Board Game Multiplayer Leisure Strategy
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Sappho - A New Rendering
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Adventure Games Volcano Island Strategy Game
In this cooperative game, you take on the role of four students traveling together on a remote and mysterious island. You are looking into some strange events that have been happening -- incidents that the police believe are natural occurrences, things to be expected on a volcanic island such as this. But is everything really as normal as it seems? Or is there something else behind what is happening at the volcano? How the story ends is entirely up to you. This thrilling adventure starts when you and your schoolmates visit a mysterious remote island Although seemingly normal at first, you and your schoolmates have to figure out what is really happening on this island Explore places, combine items, find clues, and talk to people to grasp the plot and devise a plan With each new action, the story unfolds, similar to a PC adventure game Enough story content to play multiple times with different endings each time, approximately 5 hours of playtime
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Adventure Games Volcano Island Strategy Game
In this cooperative game, you take on the role of four students traveling together on a remote and mysterious island. You are looking into some strange events that have been happening -- incidents that the police believe are natural occurrences, things to be expected on a volcanic island such as this. But is everything really as normal as it seems? Or is there something else behind what is happening at the volcano? How the story ends is entirely up to you. This thrilling adventure starts when you and your schoolmates visit a mysterious remote island Although seemingly normal at first, you and your schoolmates have to figure out what is really happening on this island Explore places, combine items, find clues, and talk to people to grasp the plot and devise a plan With each new action, the story unfolds, similar to a PC adventure game Enough story content to play multiple times with different endings each time, approximately 5 hours of playtime
Price: 60.51 € | Shipping*: 0.0 €
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Which graphics card is suitable for gaming, 3D rendering, and video rendering?
A suitable graphics card for gaming, 3D rendering, and video rendering would be the NVIDIA GeForce RTX 3080. This high-performance card offers excellent gaming capabilities with its advanced ray tracing and AI features, making it ideal for gaming. Additionally, its powerful CUDA cores and dedicated VRAM make it well-suited for 3D rendering tasks, and its ability to handle large amounts of data makes it a good choice for video rendering as well. Overall, the RTX 3080 is a versatile and powerful graphics card that can handle a wide range of demanding tasks.
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What are some good multiplayer horror games?
Some good multiplayer horror games include Dead by Daylight, where players can take on the role of either a survivor or a killer in a deadly game of cat and mouse. Another popular choice is Phasmophobia, a cooperative ghost hunting game where players work together to investigate paranormal activity. Additionally, The Forest offers a multiplayer survival horror experience, as players must work together to survive on a mysterious island filled with cannibalistic mutants.
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Which desktop PC would you recommend for strategy and simulation games?
I would recommend a desktop PC with a powerful processor, such as an Intel Core i7 or AMD Ryzen 7, to handle the complex calculations and AI in strategy and simulation games. Additionally, a dedicated graphics card, like an NVIDIA GeForce RTX or AMD Radeon RX, is essential for rendering detailed graphics and smooth gameplay. A minimum of 16GB of RAM is also important for multitasking and running these resource-intensive games smoothly. Lastly, a solid-state drive (SSD) would provide faster load times and overall system responsiveness. Overall, a desktop PC with these specifications would provide a great gaming experience for strategy and simulation games.
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What is the rendering quality?
Rendering quality refers to the level of detail, clarity, and realism in the final output of a digital image or video. It is determined by factors such as resolution, texture, lighting, shading, and overall visual fidelity. Higher rendering quality results in more lifelike and visually appealing images, while lower rendering quality may appear pixelated, blurry, or lacking in detail. Achieving high rendering quality often requires more computational power and resources to accurately simulate the visual elements of the scene.
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